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EA Thinks Dragon Age
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
EA Thinks Dragon Age: The Veilguard Would Have Done Better If It Were Live Service
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around half of what EA was projecting,
EA has learned all the wrong lessons from Dragon Age: The Veilguard, and it's going to be disastrous for the future of Mass Effect 5—if it even has a future
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some players—it was pretty, breezy and had fun, snappy combat—after Andromeda and Anthem,
EA Blames Dragon Age: The Veilguard's Lackluster Sales Performance On It Not Being Live Service
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales projections by a whopping 50%. Was the game's lackluster performance due to a bad story? Outdated gameplay mechanics? Apparently, it was because it wasn't a live service game.
EA Reacts To Dragon Age: The Veilguard Coming Up Short And Explains What Happened
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape."
EA Comes to Odd Conclusion About Dragon Age: The Veilguard Sales Troubles
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October 2024, Dragon Age: The Veilguard was the l
Dragon Age: The Veilguard was loved by "those who played," EA insists, but "it did not resonate with a broad enough audience"
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game failed to reach a "broad enough audience."
EA boss reveals the reason why Dragon Age: The Veilguard — and it’s not what players think
Electronic Arts CEO Andrew Wilson discussed the poor performance of Dragon Age: The Veilguard, which reached about 1.5 million players — 50% less th
Dragon Age: The Veilguard Flopped Because of No "Shared World Elements", EA Says
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
EA suggests Dragon Age: The Veilguard might have sold better if it was live-service - so what does this mean for Mass Effect 5?
The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested. Speaking to investors last night following the release of EA's latest quarterly results,
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'
EA CEO Andrew Wilson has commented on the financial failure of Dragon Age: The Veilguard, saying it failed to "resonate with a broad enough audience." Last week, EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only,
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'Dragon Age isn't dead because it's yours now,' former BioWare writer reassures fans: 'EA/BioWare owns the IP but you can't own an idea'
The future doesn't look very bright right now, but Sheryl Chee says Dragon Age is bigger than just videogames.
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After ‘Dragon Age: The Veilguard’ Layoffs, BioWare Has Under 100 Employees
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade of three ...
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on MSN
Weak Performance for ‘Dragon Age: The Veilguard,’ ‘EA Sports FC 25’ Drags Down EA’s Latest Quarterly Earnings and Full-Year Outlook
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
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