At the Game Developers Conference (GDC), NVIDIA announced a series of updates to its RTX neural rendering technologies, aimed at enhancing the capabilities of game developers and improving the gaming ...
Wine 11.0, the latest stable release of the open-source compatibility layer that allows Windows games and apps to run on Linux and macOS, has been ...
General Motors will finish the year as the top dog across the US automotive market, mostly thanks to the success of its four mainstay brands – Buick, Cadillac, Chevrolet, and GMC – but TMNA (Toyota ...
DirectX 11 hasn't gone anywhere, and don't expect to see DirectX 13 any time soon, either. Or ever, perhaps. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...
The Star's Eric Adler breaks down the $1.4 billion plan, which includes high-rises, more housing and hotels. Donald Trump threatens to veto Obamacare subsidies bill Capital One drops 6%, other banks ...
Nothing gets in the way of using a mobile device more than lag and bogged-down performance. Unfortunately, this is bound to happen with most phones and tablets, but you can take advantage of some ...
Abstract: The Graphics Pipeline enables the rendering of 2D and 3D images on various output devices, including computer monitors, mobile screens, and VR headsets. It is generally used in the Graphics ...
TL;DR: NVIDIA's RTX Neural Texture Compression, enabled by DirectX 12's Cooperative Vectors, reduces VRAM usage up to 7X while enhancing texture quality for 4K gaming. This AI-driven technology ...
Builders don’t need to be told about the hidden costs of inferior materials, but sometimes, force of habit can lead to the best option being overlooked. This could be said of steel render beads, which ...
Reve AI, Inc., an AI startup based in Palo Alto, California, has officially launched Reve Image 1.0, an advanced text-to-image generation model designed to excel at prompt adherence, aesthetics, and ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
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