Revelations launches with support for DLSS Multi Frame Generation, Ray Reconstruction and path tracing, followed by Gray Zone Warfare and Assassin's Creed Black Flag Resynced later this week.
June was a busy month for DLSS games, with new releases, major updates, upcoming launches and playable demos giving GeForce RTX gamers plenty to catch up on.
Logdotzip analyzes two major upcoming Minecraft updates including ray tracing support and combat changes.
Logdotzip showcases Minecraft with ray tracing shaders and no-cubes mod for near photorealistic visuals.
Did our AI summary help? There was a point while playing Pragmata where I stopped focusing on combat completely. Instead, I kept staring at reflections and the lighting effects on a metal corridor ...
Ray tracing and path tracing are two major technologies shaping modern gaming graphics and graphics rendering in 2026. In this graphics comparison, both techniques improve lighting, reflections, and ...
Capcom could have let players choose to toggle ray tracing. Capcom has made a choice to the detriment of Resident Evil Requiem players on PS5 Pro, but it will take a while to explain what it is. As ...
PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader Execution Reordering technology. Intel Arc B-Series GPUs showed remarkable 90 ...
The recently revealed Forza Horizon 6 gameplay trailer looks absolutely stunning, there’s no doubt about that. While many eyes were tricked into believing it features ray-traced reflections, shadows, ...
The Minecraft 1.21 Tricky Trials update was officially released on June 13 and is related to combat and tinkering. New confirmed mobs include the Breeze and Bogged. There's also a new underground ...
Battlefield 6 doesn't have ray-tracing, and its developer has said there are no plans to add the feature down the line. While ray-tracing has been notably missing from Battlefield 6's open beta tests, ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...