News
Hosted on MSN9mon
Creating the John Wick-inspired mocap for SPINE - and why Unreal Engine 5 isn't always best
Creating animation for video games has become reliant on motion capture, bit SPINE developer Nekki has gone further than most, having created its own app, called Cascadeur. This adds to a workflow ...
Plask CEO Junho Lee said, "Plask optimizes the motion capture and 3D animation process, liberating brands and casual to professional animators to quickly and easily create animation ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results