Function pointers can be used for a wide variety of applications including the implementation of state machines. Just like any tool, it may not always be appropriate to use function pointers for a ...
Raindrops on roses, and whiskers on kittens. They’re ok, but state machines are absolutely on our short list of favorite things. There are probably as many ways to implement a state machine as there ...
Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
This installment starts a new segment of lessons about state machines. The subject conceptually continues the event-driven theme and is one of my favorites [1,2]. Today, you’ll learn what event-driven ...