Monster Hunter World's first prototype didn't actually feature any combat, helping the team decide how well the sequel's new environmental focus would hold up. Debuting for the first time at a ...
director Yuya Tokuda, and Senior Manager of Global Production Peter Fabiano appeared on stage at GDC 2018, for a presentation on how the development team tailored the gameplay changes for this ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Monster Hunter World: Iceborne has been out of quite some time. It was a pleasant surprise to see the game get such a massive expansion so far from its initial release. We got to see a bunch of new ...