This is part of our weekly 'Indie Watch' series of game reviews. Check here on Sundays for more posts in the series. "Get busy living, or get busy dying." That famous line, said by Tim Robbins in the ...
Micro-developer Lunar Division melds scientific rigour and faithful devotion into one, creating an entirely singular game about the depths of space, the limits of your own mind, and the divine beauty ...
There's a special feeling that occurs when a game indicates that it knows that its players are going to want to do, and seems to gently guide you to play it just right. In the city-builder Banished, ...
Golden Grove, I remember you well. My first ever settlement in one-man indie endeavour, Banished. It was meant to be a utopia, where there would be food, clothes, medicine and plenty of firewood ...
Well, this is a nice surprise. After it was pushed from the tentative window of January, Banished's one-man development studio Shining Rock Software, ruled by Luke Hodorowicz, decided - only yesterday ...
In Banished the central resource is your population, and the goal is to help it grow. You place the buildings and guide your settlers actions to gather the material resources needed. Some of the ...