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EA Blames Dragon Age
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
EA has learned all the wrong lessons from Dragon Age: The Veilguard, and it's going to be disastrous for the future of Mass Effect 5—if it even has a future
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some players—it was pretty, breezy and had fun, snappy combat—after Andromeda and Anthem,
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'
EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were moved to projects at other EA studios, while
CEO of EA gave reason for Dragon Age: The Veilguard failure. In his opinion, RPG didn't offer players features they desire
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player demands.” In his view, they expect game-service elements.
EA Thinks Dragon Age: The Veilguard Would Have Done Better If It Were Live Service
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around half of what EA was projecting,
EA Blames Dragon Age: The Veilguard's Lackluster Sales Performance On It Not Being Live Service
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales projections by a whopping 50%. Was the game's lackluster performance due to a bad story?
Dragon Age: The Veilguard Flopped Because of No "Shared World Elements", EA Says
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
2h
Electronic Arts CEO Andrew Wilson argues that the future of single-player games is a live-service hybrid
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
14h
on MSN
Months after ruling out an Apex Legends 2, EA CEO says "an even bigger, more meaningful" Apex 2.0 is on the table after Battlefield 6
Months after ruling out Apex Legends 2 as a possibility, publisher EA now says that Apex 2.0 is planned to exist in the ...
mp1st.com
11h
EA CEO Acknowledges Player “Trepidation” Over New Battlefield Game Since BF2024 and BFV Didn’t “Restonate” Strongly With Community
EA's Andrew Wilson acknowledges the community "trepidation" on the new Battlefield game due to the last two entries not being ...
Video Games Chronicle
19h
EA CEO explains why FC 25 failed to meet financial expectations and how it’s fixing things
The CEO of Electronic Arts has given his explanation as to why EA Sports FC 25 failed to meet its financial expectations for ...
16h
on MSN
EA Targets Battlefield Release Before April 2026, Says It Will Be 'The Biggest We Have Ever Built'
The next Battlefield game is targeting a release date before April 2026, according to the latest earnings report from ...
2h
EA Considering Apex Legends 2.0, But Battlefield 6 Is The Priority For Now
Apex Legends is still available as a free-to-download title on the Switch eShop and has received multiple updates since its ...
11h
on MSN
EA is up for putting its sports titles — and The Sims — on Switch 2
In a recent financial call, EA CEO Andrew Wilson was asked about the publisher’s plans for the Switch 2. He replied that he ...
12h
on MSN
EA Says Madden and FC Might Find ‘Real Energy’ on Nintendo Switch 2
Wilson singled out EA's money-spinning sports franchises, Madden and FC, as potentially finding “real energy” on Nintendo ...
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Dragon Age
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