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On October 12th, 5000 testers logged in for the Dark Souls II beta, a brief slice of the full game that’ll be out in March next year. The purpose was as a test of From Software's server strength ...
Dark Souls II is able to avoid this trap because of its very nature. There is nothing like Dark Souls out there now, no game dredged so clearly from the ashes of gaming's cold and forgotten past.
Dark Souls II asks this question of you at every turn, encouraging you to press onward in spite of imminent death. And with each death, you lose a little of your humanity and become more hollow ...
Read Part One of my review of Dark Souls II here. Part Two is here. Spoiler warning. Dark Souls didn't need a sequel, and as far as I'm concerned one never should have been made. Allow me to ...
Dark Souls 2 is a sequel to FromSoftware’s masterpiece Dark Souls. It was released on March 11, 2014, and was met with fanfare. Despite its issues, the game was well-received by fans and critics.
Dark Souls II is slightly more open than Dark Souls, but the system of gating off certain areas persists. The world design feels much more similar to Demon's Souls, partly thanks to Fast Travel ...
In Dark Souls II, the hollowed/human system is different and actually makes things harder than in the first game. The biggest change is that your total health depletes by 5% each time you die, up ...
When Dark Souls II premiered on Xbox 360, PlayStation 3 and PC last year, I gave the game 4.5 out of 5 stars, and mentioned that there were only a few technical issues that held it back. Let me ...
This again happens in Dark Souls 2, but a few phantoms appear that could tie Drangleic and Lordran together. One is Havel, he not only appears as a Phantom, but his armor can also be found in The ...
Dark Souls 2 is still a game about a world in the final stages of a cyclical ruin, just like every other in the series. But it’s unique in offering a sense that Majula best embodies.
Dark Souls II is here, and it’s just as hard as its predecessor. We’ve gone through the seven stages of grief and come out the other side to say that, well, it’s pretty damn good. Great, even.
Dark Souls 2 is the most intimidating game I have ever played. This may not come as a surprise to fans of the notoriously challenging Dark Souls or its spiritual predecessor, Demon's Souls.